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8 ]( G5 C# q* Z- h- effectscene.02----game这个下面
2 g9 n1 v0 l1 [0 v Z7 U) o. @( Q2 ^ - # ######## registdecline_finish01 ######### #
# } d" }4 y: @) s' M - <effect>
7 F4 b( Y; u: N8 z6 | - id 3201
, u- E6 K3 v' { - name registdecline_finish015 N& r7 w+ V9 Q# h# L! ^: C
- <list>
9 b" `/ B- }4 H5 B, T - res 1 dc_tolerance_jean01& d. y2 @; i$ H9 Y u$ E
- </list>
* n j9 c' E. H) _5 d* f - <scene>% [/ {, }* M0 v3 H; M2 m
- sceneid 18 m0 P* f1 j- c% O) n2 l1 a M
- name action
: p6 o* n( o; w [9 |" r3 U - <control>
/ z& y* G9 `6 g: G9 @! {2 h7 T - unitid 1
: g9 w2 C) t* m8 I+ ^0 ` - active true
1 Z& C' S1 u! a& s W - startposition 0 0 0
3 z X5 H' v/ r: A1 a - lifetime 0 1000
6 M( B7 _8 G) w9 [6 H7 @ - animtime 0' p6 s s& L: L& W% J7 b
- scale (0,2,2,2) (999,3,3,3)
, A( [; \4 P0 x$ T3 j1 y - alpha (0,0) (100,1) (999,0)
- G# [% v/ @+ W5 z' ?. ?; H - randomstart false% \5 r6 k2 o" a. f
- active true. N I* }% s! m( ? E4 _
- </control>* e" u4 {/ U6 N: @! m& f
. Z- ^* ]8 S5 v+ x+ q/ Q- </scene>5 ? b5 t; @/ f# |$ ^
! I5 U# } M9 [2 I8 H+ H- </effect>
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. _6 V# V/ U4 e- effectdata.023 E+ s# G6 y/ }' W6 X
- <cate> 25 E, d' ?: Y, y' Y# X* x' K4 o
- # -------------------------- DECAL ------------------------- #
6 _! M$ X; L7 g1 e5 o m$ a - <effectdata> 0. m' b T& T" p ?: x
- name dc_tolerance_jean01
- N: Y! E4 H# G1 O4 b4 B' {7 d - unittype decal' {" v* G: U6 E' ]4 ?* |
- size 1.000000+ H9 a0 C2 ]# w& f9 {7 D: x' ?! H* g4 j
- texturefile Effect\Skill\Tolerancedecline\eff_tolerancedecline_jean01#.dds
6 F+ b# A) @1 D# ^( ^ - texturepack
6 f- M2 g7 ?3 r: k% F) q Q - blendtype add3 ^; g" ]) H9 j, _+ }; F2 l% _
- textureloop increase
8 i Z8 i/ D- I) T/ |" ~ - texanimtime 04 z/ Q; L O& V
- </effectdata>
复制代码
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效果.rar
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